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Star Trek Online Review

Star Trek Online Review

Firstly I want to say that I personally think it’s extremely hard to judge a game entirely by the first 15 levels.. Any MMO to date that one cares to name changes drastically as you play across the level range and to judge that game by the first couple levels is simply foolish. You haven’t experienced the whole of the game.. So I’m going to post my review about it, but I want you to keep in mind that there are going to be a lot of things I simply haven’t done yet..

Also, there are a lot of people on the forums bashing the game for one reason or another, some reasons are valid, some aren’t. I would argue that most of those people really haven’t truly experienced the game in its fullest, but at the same time I will concede the point that if it doesn’t appeal to them early on, it may not later either and that they should just move on without the flames.

What you’re not seeing on the forums is the influx of praise or posts by people who are largely happy, not because they don’t exist but rather because the complainers are typically a lot more vocal minority.. People that complain loudly are typically those people who think they are righteous and have entitlement issues..  They are “right and by god you’re gonna know my opinion..”

So with that — here’s my righteous opinion on the the first 15 levels of fed play and the first 12 or so of Klingon.. I only really have 2 major complaints.

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Star Trek Online

Why I think they might actually have gotten it right.

Firstly, I was really worried when I found out the end game for STO would be PVP-centric.  That just doesn’t really work normally for any number of reasons which I wont go into just yet.. Traditionally if you look at all the major (even minor) MMO’s out there that have tried, you’ll see that they have generally failed or aren’t entirely PVP based.. Eve Online being one that hasn’t failed and does really well, but I believe that’s largely due to being the only game in it’s market. By and large however, PVP only games just don’t do that well with the masses..

I believe that there are 4 primary reasons for PVP being problematic in most games:

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I have to admit that one of the games I am looking forward to in 2010 is Cryptic’s, Star Trek Online.

Some might wonder why the single most popular science fiction franchise in the history of media has taken so long to be turned into an MMO, myself included — But I think it’s a better use of our efforts to instead not speculate too much on the why of it but rather to channel that raw emotion and energy into the heart felt desire for STO to not suck.

Let’s be honest here, Cryptic Studios is very good at bringing out games that look kinda keen, but have zero long term playability.   City of Heroes and City of Villains suffered from this, and the successor Champions Online (City of Champions?) was even worse.   They looked great, but for whatever reason they just didn’t have the sticking power to keep players interested.

Will STO be the same thing?  Look good initially and maybe be fun for a week or two, but rapidly drag down into a grind-tastic mess?  God I hope not..

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dragonageoriginslogo

Dragon Age Logo

I ask you — can Bioware do no wrong?  Every game of theirs that I have played, I have loved.  Neverwinter Nights was kinda “Feh” but the concept was excellent even though the editor was horrible.   Mass Effect was fantastic forcing me to play it through like 4 times..  And of course the Baldur’s Gate franchise was awesome.. I played that game until my eyes bled, sought healing and then played it some more..

So when Dragon Age was announced at E3 way back in 2004 I was stoked..  Finally a spiritual successor to Baldur’s Gate done in a completely new style with modern graphics, fully voice acted and by the same developer.. *Gleeeee* I anticipated more costly eye healing.. As I was sure to play that game as much as I played Baldur’s Gate..

And then we waited.. and waited.. and waited..  Set the way forward machine now to 5 fricken years later… And FINALLY we have the game to play..

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Aion Online

Aion Online

I have played a lot of MMO’s in my time.. I feel I have a pretty good handle on the genre and have a very good idea of what makes a game good, and what makes a game bad.  Both in terms of what I personally feel, and as well as taking a broader view as a whole.  I can readily recognize why one game or another may not appeal to me, but be appealing to others.

What’s interesting is that I find that as time has gone on I have had to lower my expectations because none of contemporary games are ever as good as the now lofty memories of the games of old..

I fully realize that it’s not fair of me to compare a modern game to the memory of a previous game.  A memory full of good times, good people and fun events.  Memories that I generally cherish in some way, oh and there was a game involved too..

Aion Online is the first game in a long time that actually holds up under this scrutiny..  I was shocked..

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Every time Blizzard comes up with a little CG trailer it’s awesome.  I may not be 100% keen on their games, but their CG trailers are fantastic!  I serious wished the Warcraft movie that is coming would be all CG, not live action.


The Warcraft movie due out in 2011 to be directed by Sam Raimi promises to be horrid.. Sorry.. Live action wont do the seriese any justice..